Mystery Play unfolds over the summer solstice at an unnamed state park, where
neighboring campsites host shifting arrangements of six characters, and each day
culminates in a possible murder.
In Act 1, Kit relaxes with a guitar, married couple Miles and Noah unpack and bicker,
Theo and Jordan arrive to celebrate their recent engagement, and park ranger Gray
polices the rules. As people meet and make casual...
Mystery Play unfolds over the summer solstice at an unnamed state park, where
neighboring campsites host shifting arrangements of six characters, and each day
culminates in a possible murder.
In Act 1, Kit relaxes with a guitar, married couple Miles and Noah unpack and bicker,
Theo and Jordan arrive to celebrate their recent engagement, and park ranger Gray
polices the rules. As people meet and make casual conversation, Theo becomes
increasingly uncomfortable, and Jordan worries Theo doubts their future together.
Drawn by birdsong somewhere in the woods, the campers variously exit. Then, a
gunshot. Theo stumbles onstage, bleeding from the abdomen, and collapses.
Act 2 resets the day and shuffles the relationships: Gray and Kit are now married,
Noah is camping solo, Miles and Jordan are a couple, and Theo is a third wheel.
Jealous and embittered, Theo picks a fight with Jordan, who storms into the woods.
Theo follows, drawn as before by birdsong. At their campsite, Gray and Kit prepare
to hike but are interrupted by a scream. Theo stumbles onstage, a hatchet buried in
their skull, and collapses.
Act 3 resets and reshuffles again: now, Kit is parent to siblings Noah and Theo; Gray
is a retiree trekking across the country; and a shabby, brooding Miles camps alone. As
Kit and Noah argue about money and past choices, Theo is delighted to recognize the
ranger, Jordan, from high school. Their reunion is repeatedly interrupted: by
birdsong; by a backfiring car engine; by Kit, who has found a hatchet in the woods;
and finally, by the discovery of Gray, dead in their tent.
The scene continues into night, as the remaining campers gather around the campfire.
Theo and Miles realize they have mistakes in common; Noah brags about an
unexpected inheritance; Kit urges Theo to tell a ghost story from childhood; and
Miles tops it with a tale of looping realities and consequence-free killings. When
Jordan returns to check on everyone, Theo reveals evidence that Jordan not only
knew Gray but had a motive for murder. Outraged, Jordan attacks Theo.
The play resets once more, back to the relationships and circumstances of Act 1. This
time, however, Theo experiences flashes of memory that lead them to conclude they
are in mortal danger—fears that seem confirmed by the discovery of a hatchet in
Jordan’s backpack. In their panic to escape, Theo cuts their hand. When Jordan
approaches with first aid, Theo raises the hatchet, ready to strike. The lovers face
each other in bewilderment, neither sure what to believe, as the lights go to black.