Monte D. Monteleagre

Monte D. Monteleagre

When Monte D. Monteleagre was young, he wanted to be an astronaut. Then he found theatre, writing, and music. He's been on a trip to the moon ever since.

Monte graduated with a BFA in Theatre Studies from Nebraska Wesleyan University in 2018. His work has been published by Drama Notebook, Z Publishing, and The Flintlock. His plays have been part of readings at 5th Avenue Theatre and the HERE...
When Monte D. Monteleagre was young, he wanted to be an astronaut. Then he found theatre, writing, and music. He's been on a trip to the moon ever since.

Monte graduated with a BFA in Theatre Studies from Nebraska Wesleyan University in 2018. His work has been published by Drama Notebook, Z Publishing, and The Flintlock. His plays have been part of readings at 5th Avenue Theatre and the HERE WE GO Winter Festival. He also self publishes role-playing games on Drive Thru RPG.

Monte spent the last year in the Twin Cities and is now based in New York.

Plays

  • And Everything Was Perfect
    Five identical men sit at five identical desks, silently scrutinizing the others while bemoaning their own choice to turn their back on the Moon.
  • Flicker
    EARLY DRAFT

    A Mother and her high school age Daughter live together in their small apartment after the electricity goes out. The two of them have to figure out how to make ends meet while reconciling the differences between them as winter draws closer.
  • H+
    John is a politician with a disease who needs help fast. He's sent to Ally, a cybernetic surgeon working in secret. Something like a friendship forms between them while John pursues his political ambition and Ally continues her cybernetic research.
  • Highly Entropic Beings
    Highly Entropic Beings is a collaboration between me, two of my good friends, and random chance under the name Professor Dank. It is written to be impossible to produce. It requires you to break the law. There are technically musical numbers.
  • How Not to Fall for a Scam: A Children's Play
    THIS IS NOT A CHILDREN'S SHOW.

    The Puppeteer and his two sock puppet friends, Calvin and Sir Flops-A-Lot, have teamed up to put on a family friendly play to educated children on the dangers of falling for a check scam. Except Sir Flops-A-Lot doesn't know his lines. And the puppets aren't getting paid. And the puppeteer might have turned their box shelter into this stage. Whatever...
    THIS IS NOT A CHILDREN'S SHOW.

    The Puppeteer and his two sock puppet friends, Calvin and Sir Flops-A-Lot, have teamed up to put on a family friendly play to educated children on the dangers of falling for a check scam. Except Sir Flops-A-Lot doesn't know his lines. And the puppets aren't getting paid. And the puppeteer might have turned their box shelter into this stage. Whatever happens, this is not going to be a show appropriate for children.

    How Not to Fall for a Scam is a one-person play-that-goes-wrong. It uses the backdrop of children's theatre and undercuts it with two horny puppets, only one of whom actually wants to be there.
  • Meat.
    What's the worst job you've ever had? For Author Monte D. Monteleagre (23, M, real person), it was the summer he spent slaving away in a grocery store in Portland, cutting meat and writing this play where Monte (20, GN, character) and his main man Mr. Bone Can (ageless, GN, talking trash can) cut meat and try to navigate layers of management, competent and incompetent co-workers, and their place in the world.
  • Midwestern Gothic: A Triptych
    Midwestern Gothic is composed of three one-acts, connected by theme and setting. They are titles Birth, Life, and Death.

    Birth follows a farmer's wife who is left at home when a confident salesman shows up with a promise.
    Life follows a daughter trying to be a run away but arriving a moment too late.
    Death follows three young daughters playing out their families secret drama...
    Midwestern Gothic is composed of three one-acts, connected by theme and setting. They are titles Birth, Life, and Death.

    Birth follows a farmer's wife who is left at home when a confident salesman shows up with a promise.
    Life follows a daughter trying to be a run away but arriving a moment too late.
    Death follows three young daughters playing out their families secret drama while planning their own escapes.
  • programming
    Trevor and Candice have done the impossible: They've created an artificial super intelligence housed in a humanoid chassis, and they've named them Auto. Slowly and surely, they're trying to teach it the right things, up until Auto finds some unsavory websites in Trevor's search history.
  • When the River Thaws
    A long time ago, the Person made a promise. That's what brought them to this cabin. Now they're trapped here for the winter, alone aside from the ghosts of their recent past and their inner demons. How much longer until the river thaws?