They say that good stories arise when you visit trouble upon your characters. In DC Cathro's after-life doorslammer, "You May Have 6," Roger quickly has trouble up to his chest, as he attempts to navigate his compromised relationships from his previous life and finds obstacles at every turn. What that means for audiences and readers alike is a evening of vicarious awkwardness, inventive world building, and insightful commentary on the human experience. An excellent single setting play!
They say that good stories arise when you visit trouble upon your characters. In DC Cathro's after-life doorslammer, "You May Have 6," Roger quickly has trouble up to his chest, as he attempts to navigate his compromised relationships from his previous life and finds obstacles at every turn. What that means for audiences and readers alike is a evening of vicarious awkwardness, inventive world building, and insightful commentary on the human experience. An excellent single setting play!